
The structure: You can try a great number of rooms with a viewing deck.All gaming processes take place in the airship with a viewing deck. Danger zone: You should be careful when going to the Decontamination.Security system: There are only cameras that cover six large areas on this map.You can also use the ability to close doors. Sabotage locations: You can face three sabotage locations here.Visual tasks: There are only two visual tasks on this map.The vent system: There are no vents here.

The structure: The two main parts are connected by the corridors.Try to play and survive on a snowy planet Polus. Security system: It has a unique system called Doorlogs.You also cannot find the doors to lock in this map.

Sabotage locations: There are three sabotage locations.Visual tasks: You can complete only one visual task here.The vent system: There are 11 vents that create one system.The small size is a great opportunity for crewmates. The structure: It is easy to move here because the rooms are located close.The gaming process takes place in the headquarters of the skyscraper. Danger zone: Imposters and crewmates should be cautious at the Electrical.Security system: It lets you see the movement of all players at four corridors.Sabotage locations: They are situated at the Communications, Reactor, Electrical and O2.So, you should remember a triangle on the map. The vent system: The vents are located in each room. The same three corridors lead from the top to the end of the map. The other one helps you to go to the left. You can drop on the right side of the ship going through a corridor. The structure: This map is easy to go through. This map is known to be the first released map in the Among us universe. All of these maps have their own unique structure, tasks, rooms, and locations.

Now, we can dive into the worlds of four maps.

The MIRA staff's day-to-day work and duties consist of studying samples and repairing equipment.ĭuring the events of Among Us, the headquarters have been evacuated due to an abundance of Impostors. These spaceships are most likely provided by MIRA to the Crewmates and allow direct travel from MIRA HQ to any other MIRA-owned bases. The Crew's main form of travel is The Skeld, a cargo spaceship designed for traveling to other planets, along with the Dropship, a compact landing ship that players visit before every game. Crewmates work for MIRA, collecting and studying samples of wildlife, crystals, and journal entries from other planets, such as Polus. MIRA is a fictional company and organization within the world of Among Us with the goal of researching, exploring, and collecting data from outer space. MIRA's home base, an extremely tall building, serves as the main setting of the in-game map MIRA HQ. The MIRA HQ building, a skyscraper that reaches high into what is most likely the atmosphere of the Crewmates' home planet, and pierces the clouds.
